Hidden World Powers
Overview
The Hidden World contains various supernatural beings with extraordinary abilities. This comprehensive guide outlines the most powerful entities and their specific capabilities.
Vampires
Universal Vampire Abilities
All vampires possess these core abilities:
- Regeneration - Healing from wounds
- Enhanced Strength - Physical power beyond human limits
- Enhanced Speed - Supernatural velocity
- Enhanced Senses - Heightened perception
- Hypnosis - Mind control through eyes, voice, or touch
- Vampiric Links - Psychic connections to their prey
Elite Vampires
Dracula
Status: Most Powerful Vampire Strength Classification: Type II (can lift battleships to massive aircraft)
Powers:
- Flight
- Wind Control
- Object Manipulation (inanimate)
- Weather Control
- Healing & Biological Manipulation
- Plant Control
- Clairvoyance & Divination
- Light Manipulation
- Power Mimicry
- Telekinesis & Telepathy
- Mind Reading
- Shapeshifting
- Shadow Manipulation
- Hyper Speed & Rapid Regeneration
- Animal Control
- Wraith Form
- Soul Sustenance
- Ghoul Army Summoning
- Soul Army Summoning
- Steel Skin
- Immunity to charm and sunlight
- Immune to most vampire weaknesses
Raven Walker
Status: Power Inheritor Strength Classification: Type II (can lift battleships to massive aircraft)
Unique Ability: Inherits other vampires' powers through blood consumption and killing
Current Powers:
- Flight
- Animal Control
- Weather Control
- Extraordinary Telekinesis
- Hyper Speed & Rapid Regeneration
- Advanced Sword & Combat Skills
- Animal Vision Sharing
- Shapeshifting & Fog Shifting
- Immunity to charm and most vampire weaknesses
Damien Kell
Strength Classification: Type I (can lift cars to buses)
Specialized Powers:
- Soul Sustenance from killed victims
- Supersonic Speed
- Soul Army Summoning
- Electricity Manipulation
- Focused Telekinesis
- Minor Telepathy
- Self-Cloning
- Power Dampening - Suppresses lilin and vampire abilities within 200 yards
- Sunlight Immunity
- Sense Amplification - Intensifies others' senses (touch, taste, sight, hearing, smell)
Dumitru
Strength Classification: Type I (can lift cars to buses)
Powers:
- Mass Telepathy
- Animal Control
- Supersonic Speed & Flight
- Mass Charm (humans and vampires)
- Shared Vision through charmed subjects
- Blood Evaporation - Within 200-yard radius
- Sunlight Immunity
Andreea
Status: Death-Enhanced Vampire Strength Classification: Type I (can lift cars to buses)
Core Powers:
- Necromancy - Control over the dead
- Bone Regeneration - Can regenerate from bones even if head/heart destroyed
- Supersonic Speed
Post-Death Enhancement: After her first death, gained emotion-based abilities:
- Emotion Absorption - Feeds on emotions instead of blood
- Emotion Empowerment - Strength, speed, agility increase
- Blood Portal Creation
- Blood Weaponry - Creates piercing weapons and blades from her blood
Combat Training:
- Military Combat (martial arts)
- Espionage & CIA Training
- Military Weapons & Sniper Training
- War Gaming & Military Drilling
- Firearms Expertise
Jonas
Strength Classification: Type I (can lift cars to buses)
Powers:
- Weather Control
- Ghoul Control
- Supersonic Speed & Flight
- Shapeshifting & Fog Shifting
- Extraordinary Telekinesis
- Advanced Regeneration
- Power Mimicry - One power at a time
- Sunlight Immunity
Zephyr
Strength Classification: Type I (can lift cars to buses)
Powers:
- Blood Manipulation - Controls blood within 200 yards as weapon
- Supersonic Speed
- Telepathy
- Vampire Command - Controls all vampires he's created and their progeny
- Ghoul Creation
- Sunlight Immunity
Zane
Strength Classification: Type I (can lift cars to buses)
Powers:
- Instant Regeneration
- Shadow Control
- Supersonic Speed
- Sense Amplification - Intensifies others' senses
- Sunlight Immunity
Elizabeth Parks
Strength Classification: Type I (can lift cars to buses)
Healing Specialist Powers:
- Damage Absorption - Takes on others' wounds/damage
- Extreme Healing Ability
- Healing Others
- Supersonic Speed
- Sunlight Immunity
Lilins
Universal Lilin Abilities
Lilins possess all vampire abilities plus enhanced power due to their ancient existence (thousands of years older than vampires).
Elite Lilins
Lilith
Status: Supreme Lilin Strength Classification: Type III (can lift skyscrapers and move mountains)
Comprehensive Powers:
- Flight & Hyper Speed
- Object, Weather, Plant Control
- Healing & Biological Manipulation
- Clairvoyance & Minor Divination
- Light & Shadow Manipulation
- Sound Wave Manipulation
- Power Mimicry
- Telekinesis & Telepathy
- Mind Reading & Shapeshifting
- Advanced Regeneration
- Animal & Wraith Control
- Necromancy - Control over the dead
- Elemental Control - Fire, water, earth, air
- Lilin Mind Control - Controls all lilins except eldest
- Steel Skin
- Immunity to charm, sun, and most weaknesses
Elspet
Status: Enhanced Ancient Lilin Strength Classification: Type III (can lift skyscrapers and move mountains)
Standard Powers:
- Flight & Wind Control
- Object, Weather, Plant Control
- Healing & Biological Manipulation
- Clairvoyance & Divination
- Light & Shadow Manipulation
- Sound Wave Manipulation
- Telekinesis & Telepathy
- Mind Reading & Shapeshifting
- Hyper Speed & Rapid Regeneration
- Animal & Wraith Control
- Steel Skin immunities
Advanced Abilities:
- Combat Mastery - Knowledge of many fighting styles
- Magical Spell Casting - Offensive and defensive spells
- Skill Replication - Learns others' skills and knowledge
- Emotion Manipulation & Suggestion
- Psychic Shield
- Consciousness Transfer - Into other bodies
HIGH POWERS (Emergency Only): Granted by First Sphere Angels through Seraph
- Apocalypse-Level Powers
- Archangel/Demon Destruction
- Soul Erasure
- Body Reformation from complete destruction
- Azrael's Life/Death Power
- Dark Matter Manipulation (God Essence)
- Limited Omnipresence in prime material realm
- Omni-restoration
- Godlike Strength - Lift entire planets
- Godly Speed
King Martialis
Strength Classification: Type I (can lift cars to buses)
Powers:
- Flight & Advanced Regeneration
- Object, Weather, Plant Control
- Healing & Biological Manipulation
- Clairvoyance & Minor Divination
- Light & Shadow Manipulation
- Sound Wave Manipulation
- Power Mimicry
- Telekinesis & Telepathy
- Mind Reading & Shapeshifting
- Hyper Speed
- Animal & Wraith Control
- Necromancy
- Steel Skin & Sunlight Immunity
Avilius
Strength Classification: Type I (can lift cars to buses)
Powers:
- Stone Skin (instead of steel skin)
- Wind Control & Flight
- Object & Weather Control
- Clairvoyance
- Telekinesis & Telepathy
- Shapeshifting
- Supersonic Speed
- Fire Summoning
- Sunlight Immunity
Ciarda
Strength Classification: Type I (can lift cars to buses)
Demonic-Enhanced Powers:
- Demonic Force Manipulation
- Demonic Magic
- Shapeshifting
- Strength Enhancement (can boost beyond base level)
- Energy Absorption
- Speed Manipulation
Other Supernatural Beings
Andrus Kallian
Type: Rune Magic User Base Strength: Peak Human (800-1100 lbs) Enhanced Strength: Type II (with rune magic)
Abilities:
- Aeon Protective/Enhancive Rune Magic
- Combat Skills
- Various Weapon Mastery
- Rune Magic Speed Manipulation
Shanta Practitioners
Lisa Hicks (Level 2 Shanta)
Spiritual Powers:
- Spirit Projection - Energy blasts
- Spirit Constructs
- Spiritual Whip Generation
- Spiritual Blades
Arthur Hicks (Level 3 Shanta)
Advanced Spiritual Powers:
- Spirit Constructs
- Spiritual Whip Generation
- Spirit Weapons
- Spirit Entities
- Bodily Attribute Augmentation
Strength Classifications
Type I
Can lift cars to trucks, buses, and vehicles of great size
Type II
Can lift heavier structures from battleships to massive aircraft
Type III
Can lift skyscraper-size structures and move mountainous figures at top strength
Godlike Strength
Can lift astronomical structures including entire planets
Celestial Hierarchies
Hierarchy of Angels
First Sphere (Highest)
- Seraphim - Four beings closest to God, protect His throne
- Cherubim - Divine intercessors, fierce protectors with apocalypse power
- Thrones - Dispense divine judgment, gateway to God
Second Sphere
- Dominions - Angel leadership, empower earthly authorities
- Virtues - Control elements and nature, perform miracles
- Powers - Border guardians between heaven and earth, warrior angels
Third Sphere (Closest to Earth)
- Principalities - Oversee nations, cities, religions, and politics
- Archangels - Chief messengers, guardians of humanity
- Angels - Personal guardians, prayer deliverers
Hierarchy of Demons
(Fallen angels maintaining their original hierarchical structure)
First Hierarchy (Former Seraphim, Cherubim, Thrones)
- Beelzebub - Prince of Seraphim, tempts with pride
- Leviathan - Prince of Seraphim, tempts with heresy
- Asmodeus - Prince of Seraphim, tempts with wantonness
- Berith - Prince of Cherubim, tempts with violence
- Astaroth - Prince of Thrones, tempts with laziness
- Verrine, Gressil, Sonneillon - Princes of Thrones
Second Hierarchy (Former Powers, Dominions, Virtues)
- Carreau, Carnivale - Princes of Powers
- Oeillet, Rosier - Princes of Dominions
- Belias - Prince of Virtues
Third Hierarchy (Former Principalities, Archangels, Angels)
- Verrier - Prince of Principalities
- Olivier - Prince of Archangels
- Luvart - Prince of Angels
This wiki serves as a comprehensive reference for the power structures and abilities within the Hidden World universe.